Stages of learning –

  1. the context – observation / exposure / –
  2. Interest – is driven by reward OR need – development of stake
  3. Attempting – Tinkering/playing – making mistakes , starting small , experimenting (failing several times)
  4. Guidance to reduce or optimize the process
  5. more experiments, practice and engagement


example:

  • cricket
  • police/ army as career
  • no interest in maths

Some case studies



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